![]() ![]() I also don’t know if this is because I’m Bad At Videogames, but it took me a really long time to get to the intro of the clockwork mansion, like I’m fairly sure it was more than 3 hours. I didn’t bounce off of DH2 at all actually? If anything the writing disappointed me more than the level design or gameplay, both of which I thought were really good (though I will say that the earlier levels are a lot more disappointing than the later ones Ademire isn’t a strong start to a game with the clockwork mansion in it). Those are my thoughts so far on this game. It annoyed the heck outta me that the game is so bad at indicating if I’m about to enter a hostile area or not and it’s annoying running into an area to suddenly be surrounded by enemies because you figured you were heading into a neutral zone I’ve hear the Clockwork mission is super good but I just couldn’t get through the intro to that level. I feel frustrated because I can’t tell if I approached this game at the wrong time or if I’m actually bouncing off. The scenarios I’m being placed in lack the fun of the first and honestly I’m struggling to care about what’s going on because everyone is so lifeless and the world is gray and dull. ![]() I started the third mission and so far it’s felt incredibly linear and constricting. The sequel feels like it’s lacking all of that. I remember being introduced to the ability to become a rat and that really opened up a lot doors. ![]() This was even in fairly early hours of the first game. I felt it did a good job at putting you in a fun stealth sandbox and gave you plenty of tools to have fun. I played through the first game and I enjoyed it a bunch. I picked up Dishonored 2 from the Steam sale and I’ve put around 3 hours in so far. ![]()
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